Written by Eric Yee Monday, 10 December 2012 10:57
It's looking a lot like the end of the gaming calendar with very little news and only games to play. Peter wraps up his impressions on Assassin's Creed 3, and goes in depth on why he started a new Dishonored play through taking the more direct combat approach, as opposed to the super stealthy path in his incomplete first play through.
Both Eric and Pete get in on the Halo 4 discussion, marveling at the visuals and asking the philosophical question: why does there need to be a visor outline in the HUD? Indirectly Halo related, our news discussion revolves around the concept material materials which were leaked for Bungie's first post-Halo series Destiny.
After the music interlude @ about 00:24:38, we go into full Walking Dead spoilercast mode, covering the final two episodes of Season 1 in the epic Telltale game. In addition to covering our thoughts on the final parts of this clear Game of the Year contender, we speculate about the next season and the uphill battle the sophomore season will clearly face.
Intro Music: "Deep Space 9mm" - El-P
Interlude: "How to Disappear Completely" - Radiohead
Direct Link: Xbox Edgeucation Episode 31
Page 6 of 267