We celebrate our 36th episode, a Wu Tang-a-versary, with one last discussion about Metal Gear Rising Revengeance, as Pete breaks his complete experience with the game.
Eric gives use the rundown on Tombraider and why he enjoyed it so much. On the other end of the spectrum Eric describes what made Gears of War Judgement disappointing, and we ponder how the next generation People Can Fly Gears game will fare.
Looking to the future, Pete breaks down some of his thoughts from the Injustice: Gods Among Us preview event. In the news we discuss the new Borderlands 2 DLC and what a downloadable content "Season's Pass" should mean.
Put your W's in the air and enter the 36th chamber of the Xbox Edge-u-cation podcast.
Intro Music: "Tombraider" - DJ Fresh
Outro Music: "Severe Punishment" - Wu Tang Clan
Direct Link: Xbox Edgeucation Episode 36
We get right into it discussing Metal Gear Rising Revengeance, Peter going over his initial impressions and asking Eric about his review play through.
Then we look to the future, as we go full on chopping it up about the recent PS4 announcement. Speculation is rampant, as we focus on built in streaming capabilities, features we want the Next Xbox to match, and what Microsoft will have to do to top the well executed PS4 announcement.
On the same tip, Pete catches Eric up on all the known details about Bungie's first multiplatform game since their independence, Destiny. The podcast may have been posted late, but with the glacier like pace Bungie and Activision are releasing info, it's all current and DeLorean fresh.
And we finish things off with brief impressions of the Assassin's Creed 4: Black Flag trailer, which dropped just before recording.
Intro Music: "Bricks (Instrumental)" - S-X
Direct Link: Xbox Edgeucation Episode 35
Excuse the abrupt stop 10 minutes in, Eric had to fight some crime in his backyard.
The podcast format falls into a Bizarro world wormhole, going over the news stories between our hiatus. We chat about GTA5 being delayed until September 17th, musing what impact if any it'll have.
We dip into a discussion of the THQ asset auction, summarizing all the properties and teams which have new "homes", and speculating the fates of all those franchises.
After some lengthy news talk we go into some general impressions of Darksiders, delaying the game club spoilercast to a later episode. Peter goes briefly into some initial impressions on Far Cry 3. And after the second part of Eric's Civ V intervention, he shares his thoughts about the much talked about Skulls of the Shogun.
Intro Music: "Hustlers" - Juiceman
Direct Link: Xbox Edgeucation Episode 34
On the first episode of 2013, with no news, we discuss our personal lists of top 5 favourite games we played in 2012 and our most disappointing games of the year. Talk gets pretty detailed, especially on the disappointed list front when talking about a game in a certain series very close to both our hearts.
But first things first, we have a Civ V intervention for Eric and try to get him back on track to play console games again. Pete talks about his Holiday game marathon. This includes initial impressions of XCOM and his thoughts after playing Dishonored hardcore and finishing it twice. Spoiler, he outright gushes about nearly every aspect of it.
We also detail information on our Darksiders game club, which will help take up the slack of the retail dead zone that usually is January.
In the middle of the recording we had Skype/Internet issues, so there's an abrupt stop and start in the conversation about a third/quarter of the way through.
Intro Music: "Higher Ground" - TNGHT
Direct Link: Xbox Edgeucation Episode 33
On the holiday episode of the podcast, with nothing really to do with them, Eric describes his initial impressions of the Fable the journey, and on Pete's completion of Halo 4, we wrap up discussion on the single player campaign. Pete recounts his experience with the first SmartGlass integrated movie, the Dark Knight Rises, detailing the features it offered.
On the news front, we discuss THQ`s recent filing for bankruptcy and purchase by a software holdings company. After touching on what this may mean, the long standing tradition of a digression into N64 wrestling game conversation makes a guest appearance.
Finally we talk about former Lionhead lead developer and Creative Director of Microsoft Game Studios Europe, Peter Molyneux`s new studio`s successfully Kickstarted game Godus. Though an Xbox version is not planned, we go into details about the game and the interestingly open development process Godus will follow.
Intro Music: "Cigars & Money" - Dom & Roland
Direct Link: Xbox Edgeucation Episode 32
It's looking a lot like the end of the gaming calendar with very little news and only games to play. Peter wraps up his impressions on Assassin's Creed 3, and goes in depth on why he started a new Dishonored play through taking the more direct combat approach, as opposed to the super stealthy path in his incomplete first play through.
Both Eric and Pete get in on the Halo 4 discussion, marveling at the visuals and asking the philosophical question: why does there need to be a visor outline in the HUD? Indirectly Halo related, our news discussion revolves around the concept material materials which were leaked for Bungie's first post-Halo series Destiny.
After the music interlude @ about 00:24:38, we go into full Walking Dead spoilercast mode, covering the final two episodes of Season 1 in the epic Telltale game. In addition to covering our thoughts on the final parts of this clear Game of the Year contender, we speculate about the next season and the uphill battle the sophomore season will clearly face.
Intro Music: "Deep Space 9mm" - El-P
Interlude: "How to Disappear Completely" - Radiohead
Direct Link: Xbox Edgeucation Episode 31
Hitting the episode 30 milestone, Pete continues to give his thoughts on Assassin's Creed 3's tutorials, combat and out of place quick time events. While Eric gives his first impressions of Halo 4 as we discuss Halo multiplayer in a post-Modern Warfare domination world.
In news we speculate what reasons Microsoft has to sponsor a major fighting game tournament (scheduled for June 2013) for the first time in this current fight game renaissance. We rejoice at the Borderlands 2 graveyard bug being patched. And we mourn Silicon Knight's fall from grace, watching out for Valkyries as they're knocked down once again by the courts, and insider accounts of some seemingly shady practices.
Intro Music: "Heavyweight" - DJ Fresh
Direct Link: Xbox Edgeucation Episode 29
Apologies for the audio hiccups on Pete's end, Skype seemed to have been intermittently mangling the connection.
Holiday release season is in full effect, over the midpoint and fast approaching arguably the biggest Xbox 360 release Halo 4. So the week involved a mad dash to finish up games to make time for the juggernaut. Peter goes in on his continuing Dishonored play through, and gives first impressions of Assassin's Creed 3 offering narrative speculation and criticism of some of the tutorials. Eric goes all in on WWE 13, bringing it back to the glory days of "Attitude" era WWF/E, discussing the positive changes to the gameplay, and inevitable comparisons to No Mercy on the N64 are made.
In news, we go in depth about the Borderlands 2 "graveyard" glitch, speculating and explaining how and why it's possible for the nefarious types which also have modded Xboxes to cause your character to be deleted. We celebrate the fact that XCOM: Enemy Unknown appears to have sold decently. And of course there's no avoiding the megaton entertainment news of Lucas Film and everything under that umbrella being purchased by Disney. Our conversation centers on what this means for Lucas Arts games and if there's a threat of M rated games being squash or shunned in the House of Mouse. Of course the line of digressions naturally finds its way to Marvel comics.
To finish things off, Peter is given a soap box at 00:48:14 to do a quick recap of the Canada Cup, a major Fighting Game tournament which happened in Calgary, (dramatic pause) Alberta, Canada a week ago.
Intro Music: "Cornered" - dBridge
Music Interlude: "Madness" (Instrumental) - Deltron 3030
Direct Link: Xbox Edgeucation Episode 29
The team is back with episode 28 of the Xbox Edgeucation podcast. Topics include several of the big releases of the last few weeks with a couple of surprises. Eric and Pete talk about their love of Borderlands 2 and taking the new Mechromancer class out for a spin online while trying to grind closer to level 50.
The first few levels of Dishonored are examined with positive impressions of both the combat and stealth mechanics the game puts forward. Eric gives his take on why XCOM may be his game of the year and why it scratches the same addictive itch as Civilization V with a possible Breaking Bad reference. XCOM sidetracks into why turn based games may be a difficult sell to consumers despite being a viable and entertaining style of gameplay.
Despite Pete’s logical mind, Eric sings the praises of Naughty Bear: Panic in Paradise while looking at some of its flaws. No spoiler talk this week for Episode 4 of The Walking Dead by Telltale but it is lightly touched upon.
Don’t miss out Borderlands 2 giveaway around the 51 minute mark. Remember to email your answer to podcast [at] xboxedge.com for a copy of the game with the subject, Borderlands 2 contest.
News of Telltale developing a Fables game leads into a comic and TV digression.
Intro Music: "Alien Girl" - Ed Rush & Optical
Direct Link: Xbox Edgeucation Episode 28
We assure you this is Episode 27, with a stint of Peter going time tripping to present a reference alluding to this being Episode 26. After the brief instance of trying to be mildly clever goes wrong, Eric and Peter revisit Borderlands 2, talking about crit-walking and turret tossing, as well as going more in depth on what we think are its weaknesses.
With the imminent release of Dishonored there is some enthusiastic conversation about how we are very much looking forward to this brand new franchise. The zombie quota is filled with the Walking Dead Episode 4 trailer, and the total sales of the Left 4 Dead series with speculation if/when the third game will drop. To round up news, we discuss the possibility of the X-com shooter (not to be confused with the X-com Strategy game by Firaxis coming out this week) moving from first person to third person, and coming out as a download rather than an on disc release.
Again, Peter gets on his competitive fighting game soap box, giving Eric the rushdown on what popped off at Season's Beatings: Ascension. The short summary, hype went down. For the breakdown and tangents listen past the music break at: 00:44:05.
Intro Music: "Machine Gun" (16 Bit Remix) - Nosia
Music Interlude: "Shortys' Judgement" - Herbalizer
Direct Link: Xbox Edgeucation Episode 27
It's Co-Op season with Eric and Peter, as we come with a shorter one to neutralize our podcast length karma. We talk about our initial impressions of Borderlands 2, co-op or otherwise, keeping it brief as we'll no doubt be returning to Borderlands talk again and again.
Staying on the Co-op tip, we discuss our experience playing the Chris and Leon campaign demos together, in the recently wide banded Resident Evil 6 demo.
The news of the week spans potential new beginnings and the end of an era. We touch on the recent Killer Instinct trademark renewal by Microsoft, offering our speculation, and what developer could be up to the task of a KI reboot.
BioWare dominates the rest of the news, with the official announcement of Dragon Age 3, and the sad departure of the BioWare Doctors, Ray Muzyka and Greg Zeschuck from the game industry. Naturally we postulate if this is truly the end of these forward thinking entrepreneurs in the games space, or just a temporary break to recharge their passion.
Intro Music: "Virgo" - Marcus Intalex
Notes: BioWare Doctors' 2011 BAFTA talk and Q & A after can be found here.
Direct Link: Xbox Edgeucation Episode 25
Game drought 2012 plagues the podcast for one final week before the flood starts. But that just gives one of the best new releases, Mark of the Ninja the entire spotlight. Peter gives his pre-review thoughts on it and we go into other ninja topics state of contemporary ninja games and the NES Ninja Gaiden series.
Continuing the ninja theme, we discuss the new Ninja/Zombie game Yaiba (post-recording it was revealed as being a part of the Ninja Gaiden cannon, called Yaiba: Ninja Gaiden Z) by Keniji Inafune's new studio and why his involvement bodes well for the game.
Going somewhat off topic we talk about the WiiU, how we think it might fare against Sony's and Microsoft's current and future consoles. And will the apparent timed exclusivity of Bayonetta 2 help its cause any? Continuing the Platinum trend, we touch on Metal Gear Rising: Revengance not getting a Japanese Xbox 360 release.
Bonus segment @ 01:01:50, Peter gives a rundown of the recent competitive Fighting Game event Aftershock, summarizing the 8 vs. 8, Northern California against Southern California Ultimate Marvel vs. Capcom 3 exhibition. In between gushing about and evangelizing how amazing watching competitive Marvel streams is, Peter touches on the parallels between Professional Wrestling and Marvel, and why there is so much built in entertainment value at fighting game events.
Intro Music: "Platinum Shadows" - DJ Hazard
Music Interlude before News: "Love Story" (Instrumental) - Deltron 3030
Music Interlude before Fighting Game News: "M.O.D.O.K.'s theme from MvC3" (NS3k's 8bit Remix)
Direct Link: Xbox Edgeucation Episode 25
Another slow release week, so Eric and Peter delve into some Games of Future's Past. We discuss Peter revisiting Lollipop Chainsaw, Eric keeping the zombie theme going talks about the Xbox Mayan calendar zombie apocalypse Indie game 2012. Turning the clock even further back, preparing for next week, we discuss our recent Borderlands co-op session.
On the news side we talk about what's looking like the most hype XBLA game in 2013 so far, Capybara Games' Super Time Force and its recent trailer. And we go over the recently revealed details of Borderlands 2's DLC class the Mechromancer.
We finish off things off, with a fairly extensive overview and discussion of the games dropping this Fall/Winter for the Holidays. Some of the titles we discuss in a little more detail include: Halo 4, Tekken Tag Tournament 2, Resident Evil 6, XCOM: Enemy Unknown, Dishonored, Medal of Honor: Warfighter, Lego Lord of the Rings, Hitman: Absolution, and Far Cry 3. Worth mentioning, we touch on the juggernaut that is Black Ops 2, how the franchise has become stagnant, and we take the conversation on a speculative bent, discussing what it will take to derail the currently unstoppable Call of Duty train.
Intro Music: "Racing Green" - High Contrast
Music Interlude before Fall Preview: "3030" (Instrumental) - Deltron 3030
Direct Link: Xbox Edgeucation Episode 24
Another relatively slow game week for us, so we jump right into some of the news this week. At Peter's insistence we talk about Cliff Bleszinski's recent comments about cyberpunk being a more prominent game genre, discussing some of the forthcoming cyberpunk games. Coincidentally related, we briefly discuss our impressions of the Metal Gear Solid: Ground Zeroes cutscene/gameplay shown at PAX.
We gush in anticipation for Borderlands 2 and discuss its recently detailed DLC Season Pass. We also touch on the newly released Skyrim DLC Hearthfire, the revealed multiplayer for Gearbox's Aliens: Colonial Marines, and what will be new for the sequel Dead Island: Rip Tide.
In the last half of the show, we go into another no holds barred spoilercast for the latest episode of Telltale Games' Walking Dead. What is clearly already an Xbox Edge-u-cation favourite, we go over our thoughts and choices for Episode 3: Long Road Ahead. Spoilers start at: 37m01s.
Intro Music: excerpt from "Juno" - Sub Focus
Spoiler Buffer Music: "Memory Loss" (Instrumental) - Deltron 3030
Direct Link: Xbox Edgeucation Episode 23
This episode it's mostly about the games. Peter drops knowledge about his experience with the Fan Expo 2012 demos for the Kinect exclusive Marvel Avengers: Battle for Earth, Halo 4 and Assassins Creed 3.
We discuss Eric`s reviews for Dust: Elysian Tail and the MadCatz flight stick equipped World War II air combat game Damage Inc.
Also a rundown and podcast pseudo-review of Sleeping Dogs, discussions about gaming communities creating their own RPG layers, state of wrestling games, announcement of XBLA zombie game State of Decay, length and scope of Halo 4 Spartan Ops, and the multiplayer dedicated server small scale "controversy" surrounding Battlefield 3.
Intro Music: "Pacman" (Ram Trilogy Remix) - Ed Rush & Optical Apologies for the copious pops on Peter's microphone, a pop screen has been Amazoned and will help improve the quality of the audio in the future.Direct Link: Xbox Edgeucation Episode 22
Eric and Pete take an indepth and spoiler filled look at Episode 2 of The Walking Dead Video game. First, we take a look at some of the big news stories of the week and discuss what games we have been sinking time into.Direct Link: Xbox Edgeucation Episode 21
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